Hi i need a turtle python program that follows these rules. The
design phase will help me get organized and show me the parts and
how the program works. I need each part to be labelled and as in
sections. Program requirements will be at the bottom. Please read
carefully. I also put rubrics so will be easier to read. Thank
You!
|
Part |
Part 0 |
Part 1 |
Part 2 |
Part 3 |
Part 4 |
|
Mark Value |
/10 |
/30 |
/40 |
/10 |
/10 |
Part 0 Rubric (Weekly Goal Form ):
10%
|
Category |
Criteria |
0 |
1 |
2 |
3 |
4 |
% |
||
|
Application |
4 |
||||||||
|
Knowledge & Understanding |
2 |
||||||||
|
Thinking |
2 |
||||||||
|
Communication |
2 |
Part 1: Design Phase 30%
Variable types are chosen.
Declare as many variables as possible at the start of the
program , with meaningful names. Include comments for their
purpose.
Methods, or defs, are selected to break the problem into smaller
problems.
Pseudo code plan for your project.
|
Category |
Criteria |
R |
1 |
2 |
3 |
4 |
% |
|
|
Application Communication |
Effective use of variables, external data, arrays and Meaningful names for variables, array and methods. Clear list of variables. |
18 |
||||||
|
Thinking |
Psuedo Code of program, each method. |
7 |
Part 2 Rubric: CODING 40%
|
Category |
Criteria |
R |
1 |
2 |
3 |
4 |
% |
|
|
Knowledge |
Programming knowledge is clearly visible in the efficiency of |
12 |
||||||
|
Application |
Program does exactly what it is set out to do without any |
20 |
||||||
|
Communication |
Comments are present in the code for sections that are difficult |
8 |
Part 3: **Project; Cover page 10%
|
Category |
Criteria |
R |
1 |
2 |
3 |
4 |
% |
|
|
Knowledge |
Rules of your program |
3 |
||||||
|
Application |
Hard copy and soft copy of the cover page plan |
2 |
||||||
|
Communication |
Graphics plan for your program, your name , date, teacher, |
5 |
Part 4: Testing Program 10%
Now that you have completed the program, your task is to
complete a reflection on the whole process.
• testing
different data and explain the results
• Print out
result data files.
|
Category |
Criteria |
0 |
1 |
2 |
3 |
4 |
% |
|
|
Application |
Running program with data |
1 |
||||||
|
Knowledge & Understanding |
Complete explanation of result data |
3 |
||||||
|
Thinking |
Creative input, variety of examples |
3 |
||||||
|
Communication |
Overall look of data print out that is clear and legible. |
3 |
*Part 0 Goal
Setting. Set realistic and relevant
goals.At the end of each week submit evidence to demonstrate
progress towards the final goal. HERE YOU COULD JUST MAKE UP GOALS
FOR EACH PART.
** Part 1,2,3 and 4
Using Turtle create a game about the WInter
Olympics;
Choose from any one of these Rings
Speed Skating
http://www.topendsports.com/events/winter/sports/speed-skating.htm
Short Track Speed Skating (500m, 1,000m, 1,500 m and Relays)
http://www.topendsports.com/events/winter/sports/speed-skating-short-track.htm
Alpine, Skiing
and Snowboarding Events
Alpine Skiing (Downhill, Super G, Giant slalom, Slalom, Super
Combined)
http://www.topendsports.com/events/winter/sports/alpine-skiing.htm
Freestyle Skiing (Aerials, Moguls, Ski Cross, Ski halfpipe and
Ski slopestyle)
http://www.topendsports.com/events/winter/sports/freestyle-skiing.htm
Snowboarding (Parallel Giant Slalom, Halfpipe and Snowboard
Cross and Slopestyle)
http://www.topendsports.com/events/winter/sports/snowboarding.htm
Nordic Events
Cross-Country Skiing (individual and team sprint, freestyle,
pursuit, classical and relays)
http://www.topendsports.com/events/winter/sports/crosscountry-skiing.htm
Ski Jumping
http://www.topendsports.com/events/winter/sports/ski-jumping.htm
Nordic Combined (ski jumping and cross country skiing)
http://www.topendsports.com/events/winter/sports/nordic-combined.htm
—————————————————————————————
Ideas to include;
-Your race will be random generated so each time there is a
possibility that a different winner
-Have a countdown of “READY” “SET” “GO” appear on the screen and
then the turtles take off
-Have the program tell the winner[s]
-Award Medals
-User may guess who will win
-allow the user to continue to do the game over and over again
until they do not want to do it anymore
-When the user choose to exit – Display a new screen and ercap
the events
-Make sure you have a information screen for user explaining the
Game.
-Make your program screens look nice.
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